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Thursday, 5 February 2009

3DS Modelling

This was my basic model once completed



I now needed to colour both the body and the teeth.. therfore i used the material ID tool to seperate both of these objects



I now added the colour to my character using the material editor making the body red and teeth white



Once coloured and turbosmoothed, my character was ready to be animated! I had to clone my original character and make others to animate. These were some of the various examples i did for the facial expressions.















This shows my final character and the order in which i animated the sequence of expressions, using the Morph modifier.






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